Unique back and forth gameplay! The Player Turns system allows players to choose their targets carefully and consistently plan their strategy around their opponent’s upcoming actions.Use dice as resources! The Dice Pool mechanic gives players the resources that they need to bring out powerful spells and creatures moments after the game begins, while still offering an interesting array of powers on their own.Choose your first hand! The First Five mechanic allows players to start the game with five cards of their choice giving them a solid footing in the direction they intend their deck to work.If it turns out to be a stinker (which I'm doubting) at least it's very pretty.Ashes Reborn: Rise of the Phoenixborn Master Set features version 1.5 updated rules and cards.Ĭhoose from six Phoenixborn in this set, using imaginative cards and custom dice to summon faithful allies, combine powerful spells, and outwit your opponents in a fast-paced back and forth barrage of well-crafted magic and strategic skill.Īshes Reborn: Rise of the Phoenixborn brings a pile of unique twists to the customizable card game genre, putting the control of the powerful Phoenixborn into the hands of the players. If my friend who digs stuff like M:tG and Hearthstone gets into it, I could see it getting a whole lot of play. My girlfriend enjoyed her first play of it (she thought it looked cool and reached for Maeoni). Overall, the game has a different ebb and flow to it due to the limited actions, and offers you a lot of choices. Units cannot block for other units unless they have the "Unit Guard" special ability. In order for a defending unit to do damage back to an attacker, they actually have to exhaust (which is similar to tapping but done with a token, and units can have multiple exhaust tokens through some effects). Attacking a Phoenixborn is similar to attacking in magic, where you have to block 1 for 1. So your Phoenixborn can step in to save your units and get dogpiled on. The combat rules are a little tricky at first, but players are allowed to attack either a Unit or a Phoenixborn, but the defending player can choose to block them the other way. If you have to draw and can't, you take 1 damage for every card you can't draw, which I guess is similar to Hearthstone.ĥ. Decks are only 30 cards, and you can have 3 of anything in your deck. So there is less waiting around for just the right top-deck that will make you win on the spot. Much like Summoner Wars, at the start of the round you draw until you have 5 cards in hand. The time between rounds is when stuff can heal, you remove one exhaust token (untap but not really), re-roll your dice, etc.Ĥ. If you pass earlier in the round and then the board state changes, you can actually jump back in and take actions again as long as everyone didn't pass. Play continues until both players successively pass. Turns consist of one main action (most spells, most activated abilities like summoning a conjuration from your spellboard, attacking stuff, or declaring that you're passing), and one side action (some spells, often your Phoenixborn's special ability, Meditating- discarding cards from hand or draw pile to adjust dice, or using your dice for their action based on magic type). You get your dice and cards for the round, but then you alternate by taking very short turns. The base decks recommend 5 each of 2 different schools of magic, but you're allowed to mix and match as you please if you want to splash some off-color cards in there.ģ. So there's no waiting around for lands or (insert resource here). They're kind of like your mana, but you always roll all 10. There is a Diabolic Tutor style card, so you can kind of have two of anything, for a price.Ģ. But you can't have more than one copy of anything in your hand. There are a few things that make this different than a lot of similar games.ġ. I played the release version for the first time the night before, and once you figure out what all the symbols mean, it's pretty intuitive to know what you can do, yet it can be hard to know what you should do. Take this with a huge grain of salt because, full disclosure, I worked at the booth for Plaid Hat and demo'd this for at least.
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